Game Account Market Report

Real marketplace price ranges for 10 games — sourced, not guessed. Pick a game below for the full breakdown: facts, price tiers, documented cases, value drivers, tips, and scam risks.

Compiled September 2026 from public marketplace listings and documented player reports.

⚠️ We don't recommend buying or selling accounts. Account trading is rife with scams on both sides, and it violates the Terms of Service of every game listed here — which can get the account permanently banned, with no recourse. This report exists to answer a real, common question ("how much is an account like mine actually worth?") with sourced numbers, not to encourage trading.
More guides: 📖 Terms Glossary 🛡️ Scam & Safety Guide ⚖️ Which Game Is Most Valuable? 🔬 Our Methodology

🟦

Roblox

Real marketplace exists — value also lives in collector holdings.

Top holding: ~$2.45M Read the full report →
🐻

Brawl Stars

Fully maxed accounts vs. mid-progress listings.

$3 – $300+ Read the full report →
⚔️

Clash of Clans

Priced almost entirely by Town Hall level and hero upgrades.

$10 – $250 Read the full report →
🃏

Clash Royale

Card upgrade completion and tournament-readiness drive price.

$0.50 – $600+ Read the full report →
🔫

Free Fire

Rank and rare bundle/pet collections set the price tier.

$0.73 – $755 Read the full report →
⚗️

Genshin Impact

A real marketplace exists, including a dedicated whale-account category.

Up to $9,000 Read the full report →
🎯

PUBG Mobile

Collection level sets the price; X-Suits and upgradable guns push it higher.

$0.29 – $4,960 Read the full report →
🏆

Mobile Legends

Price driven almost entirely by skin rarity.

$0.50 – $2,500 Read the full report →
🌀

Fortnite

Real range vs. old "$90K account" headlines.

$10.90 – $6,200 Read the full report →
⛏️

Minecraft

The one game with a real rare-username marketplace.

$0.50 – $200,000 Read the full report →
Check your account's estimated value

About this report

Each game's full report lists its own sources — marketplace listings, industry player-count trackers, and documented cases. Figures are asking prices and self-reported cases, not audited sales.